Gaming: M&A or FTC?

Over the last couple of months, the US Federal Trade Commission (FTC) has filed to block two M&A deals in the video game space, first the acquisition of virtual reality start-up Within (that developed a VR fitness app) by Meta and, last week, the blockbuster takeover ($69 billion) of Activision Blizzard by Microsoft. Both legal…

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Gaming: Some Light At The End Of The Tunnel

Despite the post-pandemic gaming slowdown and initial macro headwinds, quarterly reports from game makers have been decent overall, with revenue/bookings hovering between moderate growth (Capcom, Ubisoft, EA, Square Enix, Roblox…) and moderate decline (Tencent, Activision, Take-Two…) and earnings expectations/guidance being materially cut in a very limited number of cases (Roblox, Take-Two). As expected, console and…

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Metaverse/Fintech: Axie Crypto Hack Highlights The Importance of Metaverse Infrastructures

The crypto community has just been shattered by the biggest crypto heist to date: 173,600 ethereum and 25.5 million USDC (a U.S. dollar pegged stablecoin), or an equivalent of $622 million, have been stolen on the Ronin network. This network is a so-called sidechain used to settle crypto transactions on Axie Infinity’s video gaming platform.…

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Metaverse: The Third Generation Of The Web

If Facebook’s long-term strategy was not yet clear enough for everyone, its recent name change to Meta unambiguously states the company’s objective to be a major actor in the buildout of Internet’s upcoming (r)evolution, which premises are already starting to be visible through different angles. From the gaming industry’s perspective, the Web’s next iteration will…

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