Gaming/Metaverse: New Product Cycle To Provide A Top-Line & Earnings Boost

Newsflow is the video gaming industry is definitely improving after the post-pandemic lull. Nintendo’s latest Zelda set a new record for the series (10 million units sold in 3 days), confirming that consumer spending on well-known franchises remains well oriented and largely unaffected by the macro environment. And importantly, most game publishers are now taking…

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Gaming/Metaverse: Nvidia CEO: “Gaming is recovering from the post-pandemic downturn”

Nvidia’s Gaming revenue in Q4 came out sharply down again (-46% year-on-year) as the company is navigating an unprecedented inventory correction related to the post-pandemic video gaming slowdown (and, to a lower extent, the collapse of demand for crypto mining cards) and is still facing tough quarterly comparisons. Even if the top-line figure was uninspiring,…

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Metaverse/Fintech: Axie Crypto Hack Highlights The Importance of Metaverse Infrastructures

The crypto community has just been shattered by the biggest crypto heist to date: 173,600 ethereum and 25.5 million USDC (a U.S. dollar pegged stablecoin), or an equivalent of $622 million, have been stolen on the Ronin network. This network is a so-called sidechain used to settle crypto transactions on Axie Infinity’s video gaming platform.…

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Metaverse: The Third Generation Of The Web

If Facebook’s long-term strategy was not yet clear enough for everyone, its recent name change to Meta unambiguously states the company’s objective to be a major actor in the buildout of Internet’s upcoming (r)evolution, which premises are already starting to be visible through different angles. From the gaming industry’s perspective, the Web’s next iteration will…

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