Metaverse/Gaming: Monster Hunter Gives Fresh Impetus To Augmented Reality

Niantic, the developer of massive mobile hit Pokemon Go, released in recent weeks in collaboration with Japanese game maker Capcom its newest location-based and augmented reality (AR) title, Monster Hunter Now. The game lets users explore the world and achieve missions while fighting gigantic monsters, the AR technology allowing to blend the digital monsters with…

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Gaming/Metaverse: New Product Cycle To Provide A Top-Line & Earnings Boost

Newsflow is the video gaming industry is definitely improving after the post-pandemic lull. Nintendo’s latest Zelda set a new record for the series (10 million units sold in 3 days), confirming that consumer spending on well-known franchises remains well oriented and largely unaffected by the macro environment. And importantly, most game publishers are now taking…

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Gaming/Metaverse: Nvidia CEO: “Gaming is recovering from the post-pandemic downturn”

Nvidia’s Gaming revenue in Q4 came out sharply down again (-46% year-on-year) as the company is navigating an unprecedented inventory correction related to the post-pandemic video gaming slowdown (and, to a lower extent, the collapse of demand for crypto mining cards) and is still facing tough quarterly comparisons. Even if the top-line figure was uninspiring,…

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Metaverse/Fintech: Axie Crypto Hack Highlights The Importance of Metaverse Infrastructures

The crypto community has just been shattered by the biggest crypto heist to date: 173,600 ethereum and 25.5 million USDC (a U.S. dollar pegged stablecoin), or an equivalent of $622 million, have been stolen on the Ronin network. This network is a so-called sidechain used to settle crypto transactions on Axie Infinity’s video gaming platform.…

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